| Hyderabad,
India, March 28, 2007: Gameshastra
world’s leading provider of Game
Development Services today announced the
appointment of Bjorn Book Larsson as VP
Game Development & CTO. In this role,
Bjorn will oversee Gameshastra’s
new game services initiatives and product
development roadmap.
"Bjorn Book brings years of solid
experience in game development management
and is an ideal complement to our strong
engineering team. His proven ability to
architect and drive technology strategy
will result in innovative solutions for
game publishers that rely on Gameshastra’s
end-to-end technological excellence."
Prakash Ahuja, CEO, Gameshastra said.
"We have chalked out aggressive growth
plans and his expertise will be invaluable
as we continue to set new standards in
Game Services for our partners and our
customers."
Prior to joining Gameshastra Bjorn Book
Larsson was Chief Technology Officer at
FUN Technologies Inc (LSE:FUN, TSX:FUN)
a Liberty Media company. At FUN, Bjorn
led development of casual, sports, fantasy
and sci-fi games across a wide range of
devices and platforms (online, PC, downloads,
devices, consoles and handhelds) for world-wide
distribution.
"Gameshastra is in a solid position
to turn into Gaming industry's leading
Game Services provider world wide,"
Bjorn, the new CTO at Gameshastra, said.
"It has a world-class facility, which
addresses today's most demanding needs
in Gaming Technology. I look forward to
working with Gameshastra’s young
and highly talented team and its extensive
list of global customers as well as accelerate
the company's rapid growth and market
momentum."
As CTO of Skilljam.com that Bjorn co-founded
in 1999, before moving to FUN, he architected
one of the Internet’s first tournament
game systems, which became the skill game
platform of choice for Intermix Media,
Microsoft, DirecTV, Virgin Games, AOL,
Real Networks, Lycos Europe, Excite, GSN,
RIM and T-Online, at its peak reaching
over 10 million of registered tournament
players. In March 2006 Liberty Media bought
a controlling interest in FUN for $200
million USD.
In his previous positions Bjorn dealt
extensively with widely distributed development
teams and methodologies, including consulting
stints for AT&T, Telcordia and OLabs
where he guided teams to adopt early XML-based
methodologies to interconnect loosely
coupled systems. Most recently Bjorn managed
game development efforts spread across
seven offices in three different countries.
This background gives him a unique perspective
on the challenges involved in integrating
externally developed code into internal
development cycles. He brings a unique
understanding of the customer’s
point of view to his leadership at Game
Shastra’s Game Development Division.
Bjorn holds a BS degree in Mathematical
Sciences and Computer Science from UNC-Chapel
Hill.
Gameshastra’s Game Development
Division provides outsourced game services
that range from individual game components
to complete end-to-end games.
About Gameshastra
Gameshastra has been involved in game
testing and related services for over
two years, and have successfully handled
outsourced services for numerous games
for leading publishers and development
houses globally. The company has opened
a state-of-the-art Game Services center
in Hyderabad to extend development , testing
and Art services for all the gaming platforms
– Consoles, Handheld, Mobiles and
Online
* * *
Media Contact for Gameshastra
Muralidharan / Sheela
enRight Media Relations
enright@enrightpr.com
+9198851 09594 or +9198498 09594
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