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Game Testing
Overview
Types of Testing
Team Profile
Case Study
Clients
Casual Games Package
Types of Testing
Gameshastra aids its partners in two areas (budget and headcount) allowing a development team to focus on the most critical aspect of the development cycle - completing the game on time.
The Gameshastra team works on the all aspects of game testing, including:
Functionality Testing
Testing a game for collisions, controls, scoring/statistics, audio, and graphics, AI logic testing, animation frame rates, multi-player facilities, and more
Game Play Testing
Conducting quality tests using game experts to assess subjective measures, such as: excitement, stress, emotional content, difficulty levels, rating of designs, etc.
Certification Testing
Pre-submission testing for Nintendo, Microsoft, and Sony hardware, including memory card checks, boot tests, ageing tests, naming conventions…
Mobile Games
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