Gameshastra focuses its functionality testing on two key areas of competency, communication, and collaboration.
Comprehensive reporting and concise communication systems integrate our test teams seamlessly into a partner's processes. This provides the benefits of saving both time and money.
Gameshastra works with its partners early in a product's development to chart out the requirements of the test team.
A Gameshastra test team allows a QA Manager to focus on planning tests and analyzing the results without being burden by running the test cases.
Since we have worked extensively with various
gaming engines and game logic, we are familiar
with what each functionality should deliver.
This is enhanced by our close collaboration
with a development team to ensure that their
testing needs are being met.
Our testers are capable of carrying out all
manners of test cases- gaming objects, game
AI, selection menus, navigation, graphics rendering
and animation, audio levels and synchronization,
feedback and scores, and the overall game control
system This is combined with regression testing
to ensure that bugs reported in earlier tests
do not resurface when newer versions are tested.