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"Gameshastra has been a responsive and effective outsourcing partner.Vijay from the team is consistently clear and pro-active in his communications, and he does an excellent job letting us know how eachproject is tracking to their due dates. Gameshastra manages theprojects very well, and I can rely on Vijay toaddress any problems that do occur immediately and without hesitation.Overall, I look forward to continuing to work with gameshastra."
Rich Cooluris, Creative Director, Pocket Jems   Pocket Gems
"It seems like the scenes are getting more captivating with each chapter. In(the Pirate Ship Scene), I found myself succumbing to gazing at the scenery, the thunderstorm and the little boat and completely forgetting to look for the items! Applause for whoever is creating these lovely scenes!"
Feedback on Art Services for Gardens Of Time
"Overall, Gameshastra have been very conscientious and able.

I believe they have the ability and skills to work with other companies, as distance or language was never a factor.

In our case they met an extremely aggressive timetable as promised, and with top quality results. We will certainly be using their services in the future."
Sim Furniss, Outsourcing Manager, Outso   Outso
"We were operating in a resource constrained environment in US where we really can't find all the talent that we would like to have, developing and testing the games and with high degree of technical proficiency and talent based here in India, it seems to be a logical decision to work with GS."
Brian Ward, Exec.V.P., Activision talking to the international media   Activision
"I wanted to send a personal thanks to your team for the work, it was a great accomplishment. I know this kind of rapid development takes a strong team working together and it is clear you have exactly that. While there are still plenty of challenges ahead on this project, you have demonstrated the ability set a target and the dedication to hit it. You can be very proud."
Mike Carter, iVenture Games, Inc.  iVenture
"Congratulation to you both and to your teams!"
Vlad Ionescu, QC Co-Ordinater (Ubisoft Romania)On successful completion of Island Rescue Project  Ubisoft
"We believed the original code was so robust that it wouldn't take long. But your team has been so good in finding so many bugs that we really had to rethink about and that is the reason why the project has extended."
Charles Cecil, Producer, Revolution Soft  Revolution Software
"Thanks a lot for all the tests you have done over the week end. Your team has been a great help on the project and it is my pleasure to announce that the game has been officially approved by NOA and NOE." Thanks a lot once again for your hard work."
Alexandre Avenard, Associate Producer, Ubisoft  Ubisoft
“Meez has been working with Gameshastra for over three years and they have proven to be accurate, versatile and flexible to our needs. We produce weekly content, requiring high and low poly models with a broad range of variation. Gameshastra consistently delivers assets that meet our high standards with few iterations and quick turnaround. They are able to match the style of well-known brands as well as develop unique and creative items based on concept art. It has been a pleasure working with the Gameshastra team!”
Aaron Cripps, Art Director, Meez  Meez
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  Red Herring Gameshastra won the prestigious Red Herring "Global 100 " award in 2007  
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